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Mage · Support · Mana

Xerath LoL

Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven...

Xerath splash art

Abilities

Passive, Mana Surge

Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.

  1. Q, Arcanopulse

    Fires a long-range beam of energy, dealing magic damage to all targets hit.

    Cooldown: 9 / 8 / 7 / 6 / 5 seconds. Cost: 80 / 90 / 100 / 110 / 120 Mana.

  2. W, Eye of Destruction

    Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.

    Cooldown: 14 / 13 / 12 / 11 / 10 seconds. Cost: 80 / 90 / 100 / 110 / 120 Mana.

  3. E, Shocking Orb

    Deals magic damage to an enemy and stuns them.

    Cooldown: 13 / 12.5 / 12 / 11.5 / 11 seconds. Cost: 60 / 65 / 70 / 75 / 80 Mana.

  4. R, Rite of the Arcane

    Xerath immobilizes himself and gains numerous long-range barrages.

    Cooldown: 130 / 115 / 100 seconds. Cost: 100 / 100 / 100 Mana.

Base stats

Level 1 value, then growth per level when Riot publishes one.

Health
575 + 106
Mana
400 + 22
Armor
22 + 4.7
Magic resist
30 + 1.3
Attack damage
55
Attack speed
0.66 + 1.36
Move speed
340
Attack range
525
Health regen
5.5 + 0.55
Mana regen
6.85 + 0.8

Six-item build

Default mage six-item plan from the current Summoner's Rift shop. Swap the last slot for the resist you are actually losing to.

Edit this build

Playing Xerath

  • It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side.
  • Eye of Destruction will make landing Arcanopulse easier as the target will be slowed.
  • If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction.

Playing against Xerath

  • Xerath's range can be intimidating, but most champions who close distance with him can trade favorably.
  • Xerath takes a long time to engage Rite of the Arcane. Watch for his spellcast animation and start dodging.
  • Banshee's Veil will make it much harder for Xerath to land Shocking Orb on you.

Related

Patch 26.20 notes · Tier list for this patch · Item catalog