Assassin · Fighter · Mana
Naafiri LoL
Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only...

Abilities
Passive, We Are More
Naafiri spawns packmates that attack the targets of her attacks and abilities.
Q, Darkin Daggers
Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.
Cooldown: 9 / 8.5 / 8 / 7.5 / 7 seconds. Cost: 50 / 60 / 70 / 80 / 90 Mana.
W, The Call of the Pack
Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
Cooldown: 26 / 24 / 22 / 20 / 18 seconds. Cost: 60 / 60 / 60 / 60 / 60 Mana.
E, Eviscerate
Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
Cooldown: 11 / 10 / 9 / 8 / 7 seconds. Cost: 40 / 40 / 40 / 40 / 40 Mana.
R, Hounds' Pursuit
Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.
Cooldown: 110 / 95 / 80 seconds. Cost: 100 / 100 / 100 Mana.
Base stats
Level 1 value, then growth per level when Riot publishes one.
- Health
- 610 + 105
- Mana
- 400 + 55
- Armor
- 28 + 4.2
- Magic resist
- 32 + 2.05
- Attack damage
- 55
- Attack speed
- 0.66 + 2.1
- Move speed
- 340
- Attack range
- 125
- Health regen
- 6.25 + 0.6
- Mana regen
- 7.5 + 1
Six-item build
Default assassin six-item plan from the current Summoner's Rift shop. Swap the last slot for the resist you are actually losing to.
Ionian Boots of Lucidity900 g
Hubris2,800 g
Voltaic Cyclosword3,000 g
Edge of Night3,000 g
Mercurial Scimitar3,200 g
Serpent's Fang2,500 g
Playing Naafiri
- Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.