Marksman · Mana
Draven LoL
In Noxus, warriors known as Reckoners face one another in arenas where blood is spilled and strength tested, but none has ever been as celebrated as Draven. A former soldier, he found that the crowds uniquely appreciated his flair for the dramatic, and...

Abilities
Passive, League of Draven
Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.
Q, Spinning Axe
Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
Cooldown: 12 / 11 / 10 / 9 / 8 seconds. Cost: 45 / 45 / 45 / 45 / 45 Mana.
W, Blood Rush
Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
Cooldown: 12 / 12 / 12 / 12 / 12 seconds. Cost: 40 / 35 / 30 / 25 / 20 Mana.
E, Stand Aside
Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.
Cooldown: 16 / 15 / 14 / 13 / 12 seconds. Cost: 70 / 70 / 70 / 70 / 70 Mana.
R, Whirling Death
Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.
Cooldown: 100 / 90 / 80 seconds. Cost: 100 / 100 / 100 Mana.
Base stats
Level 1 value, then growth per level when Riot publishes one.
- Health
- 675 + 104
- Mana
- 361 + 39
- Armor
- 29 + 4.5
- Magic resist
- 33 + 1.1
- Attack damage
- 64
- Attack speed
- 0.68 + 2.7
- Move speed
- 330
- Attack range
- 550
- Health regen
- 3.75 + 0.7
- Mana regen
- 8.05 + 0.65
Six-item build
Default marksman six-item plan from the current Summoner's Rift shop. Swap the last slot for the resist you are actually losing to.
Berserker's Greaves1,100 g
Yun Tal Wildarrows3,000 g
Infinity Edge3,500 g
Lord Dominik's Regards3,300 g
Bloodthirster3,400 g
Rapid Firecannon2,650 g
Playing Draven
- If Draven doesn't move, Spinning Axe will fall near his present location. It will fall directly on him, or just to the right or left.
- If Draven does move after attacking, Spinning Axe will lead him in the direction of his movement. Use this to control where the Spinning Axe will go.
Playing against Draven
- Launch skillshots toward the landing position of Draven's Spinning Axes.
- Disrupt Draven with the goal of making him drop his axes. If you do, his power drops dramatically.